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TOM: Melbourne Makeathon for Assistive Technology



TOM: Tikkun Olam Makers is a global movement that connects designers, developers and engineers with people with disabilities to develop technological solutions for everyday challenges.

TOM: Melbourne will be a three-day Makeathon in partnership with Swinburne University of Technology, to develop affordable, assistive technology that addresses the needs of people with disabilities.

Makedo founder Paul Justin will be adding his creative expertise as one of the Makers at the Melbourne Makeathon.

The event is focused on creating prototypes, bringing together social activism and open innovation, to work directly with people in need to address areas where market forces fail.



Teams of Makers - engineers, product designers, innovators and problem solvers, will be connected with Need Knowers - individuals with a deep understanding of a specific disability or challenge, to develop hardware and software prototypes.

Registrations are now open to join a group of talented individuals for three amazing days to experience how tinkering and technology can impact lives.

Applications Close on the 22nd of September 2017.

For more information, please visit


Do you have a need TOM can solve?

Take a moment and imagine what you want. Describe your challenges and TOM will connect you with Makers that can develop a solution with you.

TOM: Melbourne is looking for Need Knowers individuals with a personal understanding of the needs of people with disabilities. In most cases these are the ones living with disabilities themselves; in others, these are relatives, caregivers or professionals.

At a TOM Makeathon, Need Knowers are critical to teams working alongside the Makers through each stage of prototyping.


Are you a problem solver?

Calling all designers, developers, engineers and anyone who loves creating. At TOM, Makers are the ones that execute every stage of the prototype, turning an idea into a reality.

The maker culture in general supports open-source hardware. Typical interests enjoyed by the maker culture include engineering-oriented pursuits, electronics, robotics, 3-D printing, industrial design and the use of CNC tools, as well as more traditional activities such as metalworking, woodworking and mainly, its predecessor, the traditional arts and crafts.